Eikotwin Virtual X2

Virtual test set-up

Hardware connection

 

Model-based image

processing

Reality-inspired simulations

 

EikoTwin Virtual

EikoTwin Virtual allows you to anticipate experimental difficulties by preparing completely virtual trials.

The use of imaging measurement techniques on real structures is often limited by the use of cameras in complex environments. Based on the open source software Blender, EikoTwin Virtual allows to prevent these problems and to estimate future measurement errors in order to make the right choices before the test.

Principle

  • Creation of a complete test scene from the meshes of the structure and its environment.
  • Realistic adjustment of lighting and textures.
  • Export of realistic images and test layout plans.

Features

  • Conversion of the finite element mesh to a dedicated format.
  • Import of native or generic formats.
  • Deformation of structures according to a finite element simulation result to model displacements.

Results

  • Exports series of "distorted" images directly exploitable in image processing.
  • Estimation of the expected errors in displacements and communication with the design office.

Applications et tutorials

Preparing your Digital Image Correlation test with Blender

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This article invites you to care about an unexpected topic: the preparation of digital image correlation tests with Blender. While research articles do not always mention this aspect of digital image correlation measurements, test preparation is a crucial step in the procedure. The aim is to ensure that the images that will be taken by cameras…

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EikoTwin Virtual: a support tool for the preparation of your virtual tests with Blender

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The first stable version of the blenDIC add-on has been released. It is a photo-realistic image generation tool for setting up and performing virtual tests involving digital image correlation using the open source 3D animation software Blender. BlenDIC is an open source (GPL) add-on to Blender that encapsulates a large number of tools allowing Blender…

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